RNG Stuff! Lots of it! Detailing it will spoil the fun, but just in case (most of the changes will show up after beating Chapter 1):
-Different groups of enemies may show up on levels
-Added Miniboss as one of possible appearance on city parts
-Legendary enemies! With increased health, purple light-ing and (maybe) a weapon with an attachment!
-Rats may jump out of trash cans
-There's now a "Gastro Cola" machine on some levels. Buy soda, kick'em, have fun!
-Mini-etc things
Also, other not-RNG things
-Shotguns now throw people more far away (all weapons generally, but shotguns do it more)
-Weapon sound will shut no more when switching weapons
-Computer's content will be more visible/readable (increased zoom, changed fonts)
-Added laser pointer's... laser.
-Increased melee weapons hittest-size
-Blocked softlock part of Boss2 Coliseum
-Maybe fixed the Jellyfish insta-floor-kill - needs testing!
Next - I'm owing myself a reality check of everything done and what's left to finish the Early-Access state.
If you have anything to say, please tell us on Steam or on our Discord at:
https://discord.gg/xKDbh66ZW9
Until next time!
