-Improvements on path and flow of Mine Level (that old design was prohibitive and was giving hell with the Scanwall, sorry about that). Also lots of changes here and there.
-Enemy equipment employiment will now increase taking the whole run in account, not only the current Episode anymore.
-There's now a small Punk Dog enemy, and a new white Axe Zombie girl.
-Ah, the Mecha Waifu sound thing was fixed. Actually, it was set to "2D". Sorry folks.
-Fixed Double Jump, was messed up since the last Character Controller update.
- News and updates
- Fida Puti Samurai
- Quick Patch - November 10
Source: Steam Community (opens in a new tab)
