Hi there! Been working more on the core gameplay thing. This time:
-Changed player movement speed (again)
-The first pistol is now automatic
-There's a new semi-auto pistol
-Episode 2 levels added BUT, they're very very very on a W.I.P stage
-2 new enemies for Episode 2, but, also W.I.P
-Boss 1 minigun now shows right
-Fixed Open/Close screen messages for the refrigerator
-Eticetaras and small hidden things
For next week: I will be focusing on the hiccup while loading levels ahead, mess with Episode 2 levels, and keep chekin on how to make the core gameplay better.
As always, if you have feedback, please tell us!
Cheers,
- News and updates
- Fida Puti Samurai
- Patch notes for May 8
Source: Steam Community (opens in a new tab)
