Hi, everyone. Welcome to another week's developer's diary.
This is, once again, a very productive week, with a lot of progress in this glorious game world.
The core of this week's update centers on the Moral/Karma system, foreshadowing what is to come at the end of Chapter Three. Previously, in the game, the places where you gain and lose Karma were very static. It was the social norms by default. Yet, time changes, moral standards change, and the strong shall make their own standard!
As such, a new system module has been added to govern a dynamic Karma system. And by your customized faith, you can decide what is right or wrong. Without further delay, let's go over some of those new tenets of faith or changes to old ones.
What is the craziest thing in your life? Many people have their own answers. But, about 100 years ago, when Lovecraft was writing about unspeakable horrors that bring madness. Some of this madness is, unfortunately, just part of daily life in China. To show this in 100% accuracy, a new book has been added to the game.

It is Lu Xun's <>, the entire book!

Some may call it madness. But it is in the public domain. So, why not?
Through reading, you can unlock the tenet "Man-Eating Society."

Many view cannibalism as bad. But here is a real-life example that says the opposite. Combining the previous Human Flesh Mantou, you may have a better understanding of such a society as China was merely about 100 years ago. Don't feel shocked, we are just starting!
The Killer Monk tenet also received an update.

Previously, it was quite weak, only granting devotion when killing people. Now, it also allows you to level up your fist skills faster and, more importantly, your slaughter is absolutely justified in such a moral system! After all, if the good can go to Heaven, why not send them there faster? If the bad are committing sins, why not stop them permanently? Seems very logical, right? Thus, you gain Karma in every single manslaughter when other people do not think this way loss theirs when doing the same thing.
What kind of heresy is this?
Oh, don't worry, there is also a not very heretical version.
Let's go back to the 13th century. Have you heard about the Albigensian Crusade?

How do we know if someone is a heretic or a faithful?
We don't. But, God Almighty knows! Caedite eos. Novit enim Dominus qui sunt eius.
As such, the crusaders charged without moral burdens.

You are not encouraged to kill civilians by gaining Karma. But, neither shall you be bothered by such an action if you are carrying out your holy duty. If you believe so, you will not lose Karma in the process.
Those kinds of tenets can change your moral standards tremendously, giving you even more freedom in this game. There will be more to come. You do not need to be bound by the default social standard to live your way. Maybe, by spreading your faith, what you define will one day replace the old ones acorss global.
However, in Russia, there exists another way to treat Moral/Karma. You do not change what virtuals or sins are. But instead, you embrace the sins. Because, Before We Can Repent, We Have to Sin!

It's from real-life. And it's connected to everyone's favorite Russian mad monk in the game.
Previously, due to what is going on in the real world, the story in Siberia has been paused for almost four years, and the original storylines have been altered significantly. But now, I am almost done with Chapter 3, while Chapter 4 will further expand the map and bridge the story between the main game and the upcoming DLC. Russia, as a very important nation in the game, shall not have its story content delayed for much longer.
As such, the previously paused storyline has resumed this week with brand-new content.
You can now have a vodka drinking contest with Rasputin. Depending on your performance, you can gain some relationship points with him. (You can cheat to avoid getting drunk. It's quite an open system driven by a new event listener/dispatch system. So, a lot of freedom. )


You also unlock that tenet I previously mentioned.
Of course, you can also reject this vodka drinking competition. But why? Everyone in Russia drinks vodka!

Rasputin can only think you may be a Muslim. But here is a historically accurate depiction: he is very tolerant of religious differences. Even though most of his historical records were written by his enemies, he is known to protect jews from persecution.
Let's wait here for a bit to hear some pro-Hamas leftists screaming, if any. Frankly speaking, even though I hate Putin's invasion of Ukraine. I still consider the most common Russian people in Moscow or St. Petersburg far superior to those leftist anti-AI, woke mobs. The war in Ukraine is not my war; I only hope to help some Ukrainian patriots to defend their home from armed illegal immigrants who rob their toilets. The war on Woke is, on the other hand, my war. It's personal. It takes priority. Unlike those losers who hate other people because of one single disagreement, I often win big by working with people who share a common goal when we can put aside our many other disagreements. Russia is the biggest nation in the world, far larger than those woke mobs' dark basements. Russia is also a winner in the last hundreds of years of competition and evolution, growing from a small town to a huge giant through blood and pain, while those woke mobs are destined to be eliminated from gene pools so that they have to brainwash other people's children to continue their mental illness. I welcome all Russians who share my view on this matter as allies in this war against Woke. I have the full power of NEOLITHIA behind me, not just as the longest-living RPG Maker game in the world, but also as a powerful private investment fund. We can do great things together.

I know the history and the real meaning of such a flag, even though some of you may have forgotten. Between an abandoned village and a church on a hill, there is a large graveyard in the game; many such flags have been hung there to mourn the loss of such a senseless war. Should your enemy not be your Slavic neighbor but a woke Western European nation, I may have supported you.
Other than the content about faith and the renewed story in Siberia, there are also some small updates in this week's updates. Certainly, some will call some of those new tenets diabolical. So a new playable character appearance has also been added.



It's supposed to be used on a certain new enemy. But, since we have a lot of freedom in this game, you can use it on your main character or customized teammates as well.
There is also some little progress in the main story. But that's quite tiny.

Next, to continue the storyline, there still needs to be some other preparation. But, each day, with each update, we are closer to the end of Chapter 3.
The full update log:
20260418
English
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[Pet] Newly reprogrammed CIU‑MK.4 units now begin with a few levels in Sneak.
[The Anomalous Nation] The tale presseth onward once more.
[The North Peak 4F – The Seal] All areas before the first Void Island are now accessible.
[Wiki] The page for The Anomalous Nation hath been updated.
[The North Peak 4F – The Seal] The bedroom terminal may now contact both the Caretakers and the Phoenician—an improvement to thy quality of life, sparing thee the long walk back to the Forward Base merely to adjust companions.
[The North Peak 4F – The Seal] More loot hath been added. Five Scrolls of Immutable may now be found in the bedroom. These scrolls may ease the mystery‑armored Boss fight—simply ensure that at least two members of thy party are protected when he or she casteth the final Dark Wound. The next turn, the foe should fall with little resistance.
简体中文
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【宠物】 新重编程的 CIU‑MK.4 现在自带一些潜行等级。
【异常国度】 剧情继续推进。
【北方之顶4F‑封印】 第一座虚空之岛之前的区域现已全部开放。
【维基】 更新了《异常国度》页面。
【北方之顶4F‑封印】 卧室的终端现在可以联络看护者与凤凰军团——这是一个生活质量提升的更新,让你不必再跑回前进基地更换队友。
【北方之顶4F‑封印】 加入了更多可搜刮物资。卧室中现在可以找到 5 张不灭卷轴。它们能让那位神秘盔甲 Boss 的战斗轻松不少——只需确保在他/她最后施放黑伤时,你的队伍中至少两人处于被保护状态。下一回合,你应当能轻松击倒他/她。
20260419
English
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[The North Peak 4F – The Seal] Some of the Dissolved may now appear in this region.
[Character Customization] A new playable male appearance hath been added: Demon Worshiper.
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[Event Dispatcher] A new global event listen/dispatch system hath been added to Game_Party. Its data now saveth and loadeth automatically. Previously, only a map‑level dispatcher existed; this one spaneth the entire game.
[Event Dispatcher] Whenever a character is affected by a skill or an item, a message is now sent to this global listener, enabling broader reactive systems.
简体中文
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【北方之顶4F‑封印】 此区域现在可能出现一些溶堕者。
【角色自定义】 新增可用男性角色外观:恶魔崇拜者。
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【事件分发】 加入了一个新的全局事件监听/分发系统,附加在 Game_Party 类上。其信息会自动保存与读取。此前我们只有地图层级的系统,而这是全局版本。
【事件分发】 当角色受到技能或物品影响时,一条信息会发送至该全局监听器,使更多系统能够作出反应。
20260420
English
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[Liu Bookstore Backroom] The entrance is now more mouse-friendly.
[Document] Lu Xun's entire <> is now in the game. (It's in public domain and I want to test if the book system can support super long text.)
[Item] New Book: <>
[Faith] New Tenet: Man-Eating Society
[Wiki] Updated the Faith Tenet page.
[Bookstore Backroom]A copy of <> can be found here.
[Dragon's Treasure] You can also exchange 2 Marks of Dragon for a copy of <>.
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[Item] Items from the "Readable Book" Template can now have an attached script code block that runs after the book is read.
简体中文
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【疁城书店后室】入口现在对鼠标更友好。
【文档】鲁迅的整篇《狂人日记》现在在游戏中。(因为是在公共领域没有版权的东西。所以顺便测试一下游戏书籍系统是否能支持超长的文本。)
【物品】新书《狂人日记》
【信仰】新信条《吃人社会》
【维基】更新了信仰信条页面。
【书店后室】一本《狂人日记》可以在这里被找到。
【龍之宝库】你可以用2枚龍之印章兑换一本《狂人日记》
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【物品】基于【可以阅读的书籍】模板生成的物品现在可以带有一个在阅读后运行的代码块。
20260421
English
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[Karma] The act of simply “picking up a corpse” no longer causes Karma loss.
[Karma] Karma loss for “Attacking a Civilian” hath been reduced from 10 to 3.
[Karma] Killing a civilian is now calculated separately and usually inflicts a loss of 5 Karma.
[Faith] New Special Faith Rule: Gain Karma When Killing Civilians. This also nullifieth the Karma loss from attacking civilians, though it doth not remove the Karma penalty for brainwashing or enslaving them.
[Faith] New Special Faith Rule: Gain Karma When Killing Humans (not limited to civilians).
[Faith] The Killer Monk tenet now alloweth thee to gain Karma from killing humans.
[Faith] The Killer Monk tenet now also granteth +30% fist‑weapon proficiency gain.
[Faith] The English translation of the Killer Monk tenet hath been improved.
[Book Store, Liu] The entrance is now more mouse‑friendly.
[Console Command] New command: Show Karma.
[Document] The cheat document hath been updated.
[Wiki] Updated the Console Commands page.
[Wiki] Updated the Faith Tenet page.
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[Karma] A new utility module hath been added to handle Karma calculations.
[Development Utility] UtilityDevelopment::search_script_containsText now extendeth its search authority to common events as well.
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[Faith] Fixed a bug wherein the special rule “Gain Karma When Consuming Human Flesh” incorrectly granted devotion instead of Karma.
简体中文
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【道德值】单纯的【捡起一具尸体】的行为不再降低道德值。(从10到3)
【道德值】降低了攻击平民的行为道德值损耗。(从10降低到了3)
【道德值】杀死平民的道德计算现在独立进行。一般情况下回降低5点道德值。
【信仰】新的信仰规则:杀死平民获得道德值(而非损失)同时会消除攻击平民时的道德损失。但是,不影响对平民洗脑和奴役的道德损失。
【信仰】新的信仰规则:杀人提高道德值。(不限于平民。)
【信仰】杀人僧信条现在允许你通过杀人提高道德值。
【信仰】杀人僧信条现在让你的拳系武器熟练度升级速度+30%
【信仰】改进了杀人僧信条的英语翻译。
【疁城书店】入口对鼠标更加友好。
【控制台指令】新指令:Show Karma
【文档】更新了作弊文档
【维基】更新了控制台指令页面。
【维基】更新了信仰信条页面。
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【道德值】加入了一个模块来进行一些道德值计算。
【开发工具】UtilityDevelopment::search_script_containsText的搜查区域已经扩展到了公共事件。
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【信仰】修复了【通过吃人肉获得道德值】的特殊规则提供虔诚而非道德值的Bug。
20260422
English
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[Wiki] A new page was inscribed upon the Wiki, bearing the tale of The Distress Signal, and the story that hath unfolded unto this day.
[Faith] A new Tenet hath arisen among the faithful: Before We Can Repent, We Have to Sin.
[Wiki] The Faith Tenet page hath been renewed and made whole.
[Karma] The reckonings of Karma when souls are harvested hath been taken from scattered places and gathered into the utility moduler.
[Localization] The name of Yekaterina Erebus hath been made one across all Chinese localization files.
[The Distress Signal] Preparations were laid for the continuation of the tale; and behold, the “To be continue…” sign shall appear only after thou hast spoken all three dialogs with Rasputin.
[The Distress Signal] The entrance of the Church on the Hill hath been refined; and the priest whom Rasputin slew now lifteth his emotional pop‑up more clearly.
[The Church on the Hill] A secret chamber hath been added, sealed for now, yet destined to open in the next part of the story.
[The Church on the Hill] A Consecrated Crucifix hath been placed within.
简体中文
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【维基】加入了【求救信号】任务页面。包含了当前阶段的剧情。
【信仰】新信条:欲虔诚忏悔,必先犯滔天大罪!
【维基】更新了信仰信条页面。
【道德值】收割灵魂的道德值变化移动到了功能模块中。
【本地化】叶卡特琳娜·哀瑞巴斯的名字现在在各种中文文本中进行了统一。
【求救信号】为继续剧情而进行了一些准备。(一个明显的变化是,【未完待续】的提示现在只会在你和拉斯普京完成所有三个对话选项后出现。)
【求救信号】改进了【山丘上的教堂】的入口处的剧情。被拉斯普京杀掉的牧师的表情泡泡现在更加明显。
【山丘上的教堂】加入了一个在之后剧情中使用的秘密房间。
【山丘上的教堂】加入了一个神圣十字架。
20260423
English
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[The Distress Signal] And behold, the story of The Distress Signal doth continue. Yea, this is the chapter wherein thou mayest drink vodka with Rasputin—unless thy heart refuseth the cup. And in this place thou shalt unlock the Tenet Before We Can Repent, We Have to Sin, for such is the path laid before thee.
[The Church on the Hill] Three chests have been set within the sanctuary, and within them lie fifteen bottles of vodka, that thou be not found wanting in the trials of Rasputin’s quest.
[Wiki] The page of The Distress Signal hath been updated and made whole.
[Furniture] New Furniture hath been wrought: Flag of Russia.
[Shopping] And it came to pass that various general‑goods vendors may now sell the Flag of Russia. Yet this providence differeth by the lands of men: for in China the flag is not forbidden, and thou needest not descend into the black market; but in the United States—especially in the cold‑war timeline—Bob’s Grocery shall not bear it upon its shelves.
[The Church on the Hill] A Russian Flag hath been placed therein.
[Siberia] And the great graveyard that lieth between the Abandoned Village and The Church on the Hill hath been adorned with many Russian Flags, fluttering like silent witnesses among the dead.
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[Event Dispatch] A new module hath been forged to govern all listeners, that the dispatching of events be ordered and unified.
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[Relationship] A flaw hath been mended which caused the relationship value with Rasputin to be shown amiss.
[Localization] The missing Traditional Chinese text for the Iranian Lion & Sun flag hath been restored.
简体中文
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【求救信号】剧情继续。这部分包含了你和拉斯普京痛饮伏特加。(当然,你也可以拒绝)同时,你也会解锁【欲虔诚忏悔,必先犯滔天大罪!】信条。
【山丘上的教堂】加入了三个箱子,里面有15瓶伏特加。(对于完成拉斯普京的任务应该已经非常足够了。)
【维基】更新了【求救信号】页面。
【家具】新家具:俄罗斯联邦国旗
【购物】各种杂货商人现在可能贩卖俄罗斯联邦国旗。(基于各地的默认政治环境决定。比如,在中国,不同于某些旗帜,这并非在中国被禁止的旗帜。所以,你无需跑到黑市上获取。但是,在美国,鲍勃的杂货店里不会贩卖这个旗帜,特别是在冷战时间线的时候。)
【山丘上的教堂】加入了一面俄罗斯联邦国旗。
【西伯利亚】废弃的村庄和山丘上的教堂之间的大墓地区域现在有很多俄罗斯联邦国旗。
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【事件分发】加入了一个新模块来控制所有的监听者。
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【关系】修复了和拉斯普京的关系度显示不正常的Bug。
【本地化】修复了繁体中文中缺少伊朗太阳狮子旗文本的Bug。
20260424
English
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[Faith]New Faith Rule: No Karma Loss When Killing Civilians, a gentler decree than Gain Karma When Killing Civilians.
[Faith]New Tenet: Novit Enim Dominus Qui Sunt Eius. And thus it is proclaimed: The Lord knoweth them that are His.
[Furniture]New Painting: <>, and whosoever gazeth upon this work shall unlock the Tenet Novit Enim Dominus Qui Sunt Eius.
[Eternal Staff]Within the halls of their HQ thou shalt find a painting of <>; and their Quartermaster offereth this painting for sale unto any who seek it.
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[Faith]The missing Functional tag hath been restored unto the Killer Monk tenet, that it may stand complete.
[Cutscene]The sound that faltered when thou didst depart early from <> hath been mended, and the audio trouble troubleth thee no more.
简体中文
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【信仰】新信仰规则:杀死平民不损失道德值 (相对于【杀死平民获得道德值】而言更加温和的版本。)
【信仰】新信条:Novit Enim Dominus Qui Sunt Eius.
【家具】新绘画《阿尔比十字军》(观看这副绘画会解锁Novit Enim Dominus Qui Sunt Eius信条)
【永恒之杖】在他们的总部现在有一幅《阿尔比十字军》他们的军需官也会贩卖这幅画。
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【信仰】为杀人僧信条加入了缺失的【功能性】标签。
【过场动画】修复了如果你提前中断播放《最后一班去石器时代的列车》会出现的音效问题。
Latest news from Ukraine/乌克兰小剧场
https://controlc.com/otzcsi00
https://pastelink.net/6p2zwfpb
![[Neolithic]To the End cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1519140%2Fheader.jpg%3Ft%3D1781527604&w=3840&q=80)