Alright, it's time for the second beta for Release Version III of Enter The Backrooms: R-III Beta II! As stated previously, the purpose of Release Version III is to add a lot more levels to the game, and this beta throws in 3 more for you to play with! Check out the changes:
- Added Level 15. Wander around futuristic tunnels, find strange rooms, and enjoy the low entity count.
- Added Level 16. A gloomy hospital with more entities than the wiki would imply.
- Added Level 17. Imagine Level 2 but brighter, with fewer dead ends, and with more entities.
- Sandbox Mode automatically unlocks doors in The Hub now.
- Level 15 Event: The lights will change to one of three colors, each with a different effect.
- Level 16 Event: A white glow will boost your sanity.
- Level 17 Event: Turbulence. Major turbulence.
- Clumps are more common and spawn in the general direction you're headed.
- Dullers will smoothly dim the lights without flickering them.
- Many visual and gameplay bug fixes from the previous beta.
After tonight I'll be taking a break from working on Enter The Backrooms. I'll see you for the next Beta in a couple weeks!
