Mission difficulty is respected again. Your chosen difficulty setting now correctly applies to all normal missions (cutscenes and tutorials excepted).
Spirit collection fixes. Spirit Receivers reliably attract and pick up drifting spirits again, fixing timing issues where spirits could be missed.
Improved mod support. Fixed corrupted text when loading mods, and mods that fail to load now recover gracefully instead of taking the game down.
Crash & stability fixes. Resolved crashes on demo load (All Access Areas profile), a landscape height-map out-of-bounds, editor crashes in the landscape surface editor, and a range of rare threading-related crashes.
Smoother frame pacing. Reworked the frame-pacing controller to reduce cadence drift and eliminate occasional frame-time spikes.
Reworked loading screen. The raytraced loading screen is now GPU-accelerated, with correct aspect ratio and smoother animation.
Sharper visuals. Fixed FSR line-aliasing artifacts on lower-precision hardware.