• Refactored Disguiser to make their disguise permanent until removed by player. This should help allow Disguiser more options for how they can use their ability.
• Person last hanged no longer disappears at the start of the final hanging cinematic.
• Refactored the Spell hotkey system to make better use of the Spellbook UI.
• Fixed a rare issue where ability effect icons that are only supposed to be visible to the Traitor faction could be seen by Town faction.
• Chat log now displays the correct portrait for a player that died to the hangman's noose.
• Dead chat is now properly cleared between games.
• The Dead Chat icon now remains visible even when the icon drawer is closed, and has been moved to the right-most position in the icon list.
• Rich text and html remain disallowed in all input fields, however, the < and > characters can now be used for emojis, but not both at the same time.
• Hidden Passage (Bookcase) minigame can now be properly closed by clicking the Close (X) button.
• Fixed character popping before lobby but after game wrapup.
• Added baa sound as each sheep is collected in Catch Sheep minigame.
• Refactored some audio code for specific interactions.
• Fixed an ArgumentException affecting a small number of players.
• Fixed several NullReferenceExceptions affecting a small number of players.
- News and updates
- Traitors in Salem
- Traitors in Salem Patch B.1.6
Source: Steam Community (opens in a new tab)
