In this video, I continue blocking out Newhaven, the first major region players will explore. This stage is focused on shaping the underwater terrain, establishing the scale of the environment, and developing the layout of Newhaven’s different areas before detailed assets, materials, vegetation, creatures, and lighting are added. Everything shown is still a work in progress and will continue to evolve throughout development.
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- The Deep – Newhaven Level Blockout Devlog #4