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New Haven – Reef Pillars Blockout #01

New Haven – Reef Pillars Blockout #01

Work has officially begun on one of New Haven’s first major underwater landmarks: the Reef Pillars.

This video shows the early blockout stage, where I’m establishing the overall layout, scale, spacing, and silhouette of the area before moving into detailed modeling, materials, vegetation, creatures, lighting, and environmental storytelling.

The Reef Pillars are being designed as more than simple scenery. They will help divide New Haven into smaller recognizable regions, guide exploration, provide natural landmarks, and create spaces where resources, wildlife, and hidden discoveries can be placed.

At this stage, everything is still very rough and intentionally simple. The basic shapes allow me to test how the area feels while swimming through it and make changes quickly before committing to the final artwork.

Over time, these placeholder structures will be transformed into a living underwater ecosystem with unique rock formations, coral growth, plants, fish activity, and points of interest surrounding the pillars.

This is only the beginning of the Reef Pillars, but it is exciting to finally start turning the New Haven concepts into an explorable part of The Deep.

Thank you for continuing to support the development of the game. There is still a great deal of work ahead, and I’m looking forward to showing you how this location evolves.

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