GAMEPLAY:
• Sequential access to levels
• We try gameplay direction, when you have the map, not all the items but it says what the items are, the gameplay was not in a sandbox (although this level is, it is available at the end), and you've got the task is (to annoy the teacher) and specific methods to achieve, try until you get it
CONTROLLERS:
• Now the teleport is always on the right hand (on oculus: thumbstick up, on Vive: trackpad up)
• Stop time on both hands (the button itself is changed only on oculus: X. A)
GRAPHICS:
• Improved lighting, increased image resolution, which should not significantly affect performance
• Changed the menu (pause, win, lose), which is called by the buttons directly in the class
• Object selection-the entire object is highlighted
Also fixed some bugs