Improvements:
- Significant performance improvement across the board due to:
- Texture size reduction and filtering simplification
- Geometry simplification and LODing
- Aggressive physics body culling system (required some re-architecture)
- Much more efficient sideline players, cheerleaders, coaches and referees.
- Decimated City Day background mesh. Night to follow.
- Added new intro music (intro.mp3)
- Added customizable camera settings to PhysicsGameplaySettings (more to come)
- Standardized day and night lighting across scenes. Still a work in progress.
- Better depth of field during gameplay.
- Faster camera movement during gameplay.
- Small improvement to QB dropback animation.
- Season mode main menu visual improved.
Tweaks:
- Arcade Four is the new default.
- All settings now enabled by default.
- Action camera settings changed.
Bug Fixes:
- Fixed magenta unreadable text issue
- Fixed season mode player stats after using fantasy draft
- Fixed kickoff camera not being set correctly.
- Fixing formationsUI bug when opening formations screen from a playbook that is not the current playbook and not on last playbook
Known Issues:
- Season mode LOD bias is set too low, causing pop-in.
- Stadium optimization and art pass are still in progress.
- Weather still needs optimization.
- Small chance of throw animation issue due to new QB animation. Working on fix.
