Hello everyone, you may wonder why I was not active and there was no information about the game development for a long time.
The thing is that due to damage to power plants in Ukraine, electricity is periodically turned off. I have 8 hours and sometimes only 4 hours of electricity per day, which slows down the development process a lot. So it's hard to stay active online. However, I continue to work and want to share the progress with you
VRNOID Update 10.0
Reworked and improved ball physics, now the ball is more controlled and predictable. Fixed a bug when the ball flies in the wrong direction.
Improved table calibration guidance
VRNOID was ported for Meta Quest native!
VRNOID Full Version https://www.oculus.com/experiences/quest/6019968638090449/
Wireless VRNOID demo is available on:
Meta store AppLab https://www.oculus.com/experiences/quest/5215972968531223/
Sidequest https://sidequestvr.com/app/11963
Also, I reached a lot of progress with the version for Pico 4 native, and hope to soon reach a Pico store

VRNOID is scheduled for release in spring 2023!
Support the development of VRNOID on Patreon and get a digital key from each store where the game will be launched
more info https://www.patreon.com/fullmetaldeveloper
Special thanks to the patrons who have supported me all this time
-Brenton Stockwell
-Dave
-Shoichiro Kato