I'm planning on releasing a new update in about a week or so with some general fixes and improvements.
These include:
- With all the new maps being made, the RAM requirement got larger and larger. Some of the Levels have been splintered off into separate maps, which should decrease load times and make the game use less RAM. There will now be elevators to take you between the three maps.
- A functioning Sanity mechanic with auditory hallucinations and visual effects.
- Improvements to the Smiler Entity including: It should now stay in the dark and new placeholder animations.
- Improvements to the Partygoer Entity including: More menacing sound design and increased size.
- New gameplay option to disable guns.
- New gameplay option to change the difficulty of survival mechanics.
- The option to disable entities has been expanded to include difficulty options for entities.
- I've increased the frequency of level unloading so the game will use less RAM.
- Fixed a bug where you wouldn't die if you ran out of health from hunger or thirst.
- The drowning mechanic is now fully functional so don't stay underwater too long!
- Level Fun has received an expansion with new rooms and some old rooms getting a redesign.
- Adds planned upcoming levels to the main menu so you can see a preview of the level and its description.
- Possibly more.
