Beta Release 0.1.9 (9/21/21)
- Bug Fix: Characters going behind the title logo: Fixed by sending the title logo image to back.
- Bug Fix: Characters going behind the main menu: Fixed by making it a solid physics object.
- Bug Fix: Translucent platform: Fixed by using floor tiles instead.
- Bug Fix: Sometimes characters don't produce coins when they die: Fixed.
- Bug Fix: If a character dies with its info-sheet open, the game used to crash with an error: Fixed.
- Performance Fix: Heavy frame drop and lag observed at game start: Fixed by introducing a loading screen (splash screen), which loads all the sprites before the game starts.
- Bug Fix: Line connecting characters and their respective info-sheets being drawn over characters' images: Fixed by ending the line above characters' images.
- QoL Update: If there is only one character remaining on the title screen, it has nothing much left to do: Fixed by spawning a random character after every minute, since the starting of the game.
- Bug Fix: Char overhead text going behind the menu: Fixed by adjusting depths.
- Bug Fix: The collision-shape of each and every character readjusted (including enemy and boss) so that none of them appear floating in the air while moving close to platform edges
- QoL Update: Players can now have only two info sheets open at any moment (it avoids clustering of info-sheet, while still making it possible to compare the info of any two characters).
- Informational update: Info-sheets can still be dragged with the left mouse button and, closed with a mouse right-click. UI Icons will soon be added.
- Bug Fix: The other info-sheet will not be dragged with the one that is already being dragged (it avoids stacking of info-sheets)