The French version introduced a few visual issues. (cut off text, a few typos, etc) Today, I decided to push all the small fix I've been doing in the past weeks to the official build.
I'd like to thank all the French players who took the time to write and help polish the localization. Doomsday Roomis a pretty big / text heavy project using Unity Localization and Fungus Localization which itself is cut into different pieces.... It can become quite a task to cover everything...so your help is truly appreciated!
Have a great week end!