- The build was made on a newer version of Unity.
- Fixed a physics issue after switching to Unity 6, some levels will see a significant performance boost.
- Island: fixed a graphical issue where the sun's rays were still visible at twilight.
- Island: The building grid is now twice as small as it used to be, there is an option to change it to a larger grid in the building menu, and the Alt key allows you to rotate the building elements in even smaller steps.
- Minor fix to the direction of turrets and static shields, the angle was correct but the position was not aligned with the camera.
- The ability “Standalone turret” has been slightly reworked, now there can be only 2 turrets, but one of them is plasma, and at the last level they can have a plasma shield for a while. (the player can also hide)
- Craft can now pull resources from equipment slots. But it uses what is in the inventory first.
- Plasma turret field crafting has been replaced by healing station field crafting (new equipment type).
- The field craft of the static shield has been replaced by the field craft of the charging station (new equipment type).
- The charging station according to the description can disable the engines of enemies in a large radius (for 20 seconds)
- In the interface of the upgrade tables a сraft block is now available only at the upgrade table for suit and weapon, players confusingly created upgrade modules for the Olympic rifle, but there is a different resource used. this approach should remove unnecessary confusion, the empty space in the interface of the Olympic rifle upgrade will be used later in a different way.
- News and updates
- AI Olympius
- Polishing pack 0.8.85
Source: Steam Community (opens in a new tab)
