Greetings GDM fans. I have come with news of my next game for your consideration.
It is called "Clone. Optimize. Sacrifice."
Clone. Optimize. Sacrifice. is a fun/casual game with city building, a deep spreadsheet RPG system, and auto-battling.
The short description is as follows;
"Build a city of science and magic, power up cloned heroes through automated dungeons, inherit their strength through cloning, and recycle the rest for science in this casual idle city-builder with deep RPG progression and competitive auto-battle leagues."
The game features endless incremental progression with low stakes game play. Progress at your own pace and work to create the ultimate team of heroes making use of countless items, inherited passive abilities, and over 140 classes each with unique stat based upgrades.
I will be starting a beta test for the demo very soon through the game's discord, but I hope to have a public demo version ready in the near future. When that will be will be dependent on the beta test and work needed to be done to finalize the games quality ahead of the public launch.
So, if this sounds interesting to you please head to this link
View game pageYou can watch the trailer, read about the game, and most importantly, add it to your Wishlist.
Thank you for your consideration and I hope you like what you see.