Ahead of the official 2.0 update, we are releasing a Public Test Server build with some of the upcoming changes applied.
The test server operates as a completely separate server from the live server.
User data on the test server is based on live server data as of August 16, 2026, 5:00 AM.
Any user data or settings changed on the live server after this point will not be reflected on the test server.
How to Access the Test Server
Right-click EZ2ON REBOOT : R in your Steam Library.
Select Properties….
Select the Betas tab.
Under Beta Participation, select publictest_20 - Public Test 2.0.
To return to the live server, select Beta Participation → None from the same menu.
Important Notes
Data changed or created on the test server will not be reflected on the live server.
The test period has not been determined and may change depending on progress.
Test server data and settings may be reset during the test period.
Depending on testing progress, access may be restricted or the server may be temporarily shut down without prior notice.
Changes available on the test server may be modified or removed in the final update.
Major Changes in the 2.0 Public Test Server
1. Interface Overhaul
Overhauled interfaces for BASIC, STANDARD, COURSE, MULTIPLAYER, and LOUNGE modes
Improved readability in some areas by changing in-game fonts
Added additional visual effects to parts of the interface
Added visual effects for level and rating increases
Improved keyboard/controller menu navigation and on-screen control guides at the bottom of the screen
2. GAMEPLAY SETTING Overhaul
Settings Navigation and Preview
Settings are now categorized into PLAY, VISUAL, SOUND, INPUT, MULTIPLAY, and PRESET
Added QUICK ACCESS for registering frequently used settings
Added search by setting name or keyword, with quick navigation to matching settings
Added previews for skins, notes, judgment effects, screen layouts, and other settings
Added visual guides for RANDOM placement methods and FADER application ranges
Moved some features previously available under System Options to GAMEPLAY SETTING
Note Display and Judgment Effects
Overhauled FADER settings
Types: NONE / FADE IN / FADE OUT
LENGTH: Adjusts the boundary position where notes appear or disappear
FEATHER: Adjusts the softness of the fader boundary
LENGTH and FEATHER can be adjusted within a range of 1–100%
Added size and opacity settings for KOOL BOMB
Size: 75% / 100% / 125% / 150%
Opacity: 25% / 50% / 75% / 100%
Added REVERSE BOMB: Swaps the judgment effects used for KOOL and GOOD
Added COOL BOMB: Select KOOL or GOOD as the effect used for COOL judgments
Expanded KEY FEEDBACK settings
Select a skin independently from the panel
Length: 25% / 50% / 75% / 100% / 125%
Opacity: 1–100%
Set hide conditions individually for KOOL, COOL, and GOOD judgments, or choose to show/hide all
Skins and Screen Layout
Added thumbnail lists, name/keyword search, and category filters to the skin selection screen
Added indicators for skins that have not yet been equipped
Added an option to apply the combo skin, judgment skin, and dedicated background together when selecting a panel
‘Change as Set’ is enabled by default, and the user's modified selection state is saved
Improved lane color settings to allow direct editing for each key mode
Added previews for your own and your opponent's panels and information displays in MULTIPLAYER settings
Key Settings and Input Delay
Integrated keyboard/controller key and input-related settings into the INPUT category
Added support for 3 key layout presets per key mode
Supports renaming, copying, and resetting
Added INPUT DELAY MODE
OFF: No input delay applied
GLOBAL: Applies the same delay to all lanes
PER LANE: Applies individual delay settings to each lane
Input delay for each lane can be configured within a range of 0–100ms for each key mode
Sound Settings and Shortcuts
The SOUND category is now divided into SOUND FX and KEYSOUND tabs
SOUND FX: BASS BOOST, TREBLE BOOST, REVERB, COMPRESSOR
KEYSOUND: Keysound Play Assist, Sound Balance
Changed sound effect shortcuts
Item | Previous | New |
BASS BOOST | Alt + 1 | Ctrl + F5 |
TREBLE BOOST | Alt + 2 | Ctrl + F6 |
REVERB | Alt + 3 | Ctrl + F7 |
COMPRESSOR | Alt + 4 | Ctrl + F8 |
3. GAMEPLAY SETTING Presets
Expanded GAMEPLAY SETTING presets from 4 → 10
Added support for renaming, copying, and resetting presets
All changed and newly added GAMEPLAY SETTING options can now be saved separately for each preset
Added quick preset switching from the song/course selection screen
Keyboard: Hold the - key and press the top-row number keys 1–0 to select presets 1–10
Quick switching is also supported with a controller
Added automatic preset selection based on specified conditions
Normal songs: Combine conditions for key mode, category, BPM range, and difficulty
Courses: Specify mode and category conditions
Specify a default preset to use when no conditions match
Added indicators for overlapping automatic selection conditions
Added notification messages when presets are switched automatically
4. LIVE CTRL Overhaul
Settings are now organized into tabs
Added FADER adjustment controls
Added displays for input count, recent/average timing offsets, and input distribution
Added automatic screen delay calibration based on measured input timing
5. Song Selection Improvements
Sorting and Filters
Sorting methods and filters can now be selected independently and applied together
Added a Favorites list view and support for applying sorting and filters simultaneously
Type | Options |
Sort | Song Title, Difficulty Level, Individual List by Difficulty, Update Date, Score, BPM |
Filter | No Filter, CLEAR Not Achieved, NO MISS Not Achieved, ALL COOL Not Achieved, S+++ RANK Not Achieved, Rating Available |
When sorting by update date, songs are ordered by most recently updated
When sorting by BPM, songs with BPM changes are sorted based on their highest BPM
RATING TARGET: Once ratings have been fully assigned, patterns where improving your record can update your rating are marked when using rating-related categories or the Rating Available filter (BETA)
RATED SONG: Marks songs currently contributing to your rating
Controls and Record Information
Improved keyboard/controller controls for navigating the song list, selecting difficulty, and making random selections
Added detailed information to personal records on the song selection screen
EARLY/LATE count
RANDOM setting used when the record was achieved
Date and time the record was achieved
Some information may not be displayed for older records because this data was not previously stored.
6. Course Selection Overhaul
Added support for selecting RADIO, BOSS, and SPECIAL categories
Multiple difficulties of BOSS courses are now combined into a single entry
Supports switching difficulties and viewing the selected difficulty's composition and records
Course details can now be collapsed and expanded
Toggle using the `(backtick, the key to the left of number 1) key, with the last collapsed/expanded state saved
Added course-based Favorites and a Favorites-only view
Can be used together with sorting and filters
Improved the list into a circular navigation format with no fixed beginning or end
Added navigation to matching title positions by entering letters or numbers
Added sorting by title, level, update date, score, and play count
Added filters for CLEAR, NO MISS, ALL COOL, and S+++ RANK not achieved
Record-based sorting and filters use records from the currently selected difficulty
Added automatic GAMEPLAY SETTING preset application based on course mode and category
7. Lounge, Profile, and Mate
Overhauled the Profile, Play Information, Ranking, and Recent Records screens
Improved display of records by key mode and overall play statistics
Expanded profile information
Registration date and UID
Frequently played key modes
Cumulative single-player and multiplayer information
Added support for sending Mate requests using UID and managing received requests
Added the Mate feature: Add in-game friends and compare profiles, ratings, statistics, rankings, and records
8. Multiplayer Convenience Features
Partially overhauled the room list and selected room details screens
Added display of the number of active rooms for each mode
DLC owned by the room host is now displayed differently depending on whether you also own it
Added support for viewing detailed profiles and DLC ownership from the participant menu
Added the ability to send a Mate request directly to participants
Added an option in VERSUS PANEL to show or hide the opponent's key input effects in 1:1 matches
Improved chat message line wrapping and mouse wheel scrolling sensitivity
9. RATING and Result Screen
STANDARD Mode Rating Overhaul
Rating categories (columns) are now calculated using three groups: Legacy, Older Songs, and Newer Songs
1st, S/E, 2nd, 3rd, 4th, PT, 6th, 7th, 2008, 2013, CV: Top 20 patterns
2021, TT, EC, O2, GC, DM, FT, PP: Top 60 patterns
2024, TC, EV, AE, LS, NT: Top 40 patterns
Ratings are calculated based on each pattern's weighted difficulty (detailed difficulty) and score
Improved progression by further subdividing score thresholds used in rating calculations
Changed from a group-average and weighting method to summing the rating contributions of 120 patterns
※ STANDARD rating score thresholds and rules may change in the final update.
Result Screen
Improved readability of score, accuracy, judgment counts, maximum combo, and changes compared to previous records
Added support for viewing Mate best scores, accuracy, and records
Added ms display for the EARLY/LATE threshold value
Level and rating increases are now shown with separate visual effects
10. Replay Improvements
Overhauled the saved replay browsing and management screen
Expanded replay playback controls
Skip backward/forward by 3 seconds
Return to the beginning
Instant pause/resume
Added support for viewing input timing distribution in milliseconds and cumulative note counts
The analysis range can be adjusted from 1–40ms, with the number of notes within the selected range displayed
Added an option to enable or disable judgment range visualization
11. NOTIFICATION CENTER
Added a NOTIFICATION CENTER accessible from an icon at the top of the screen
New Mate requests are displayed as popup notifications
Saved notifications display their contents and received date/time
Stores the latest 7 notifications
When the storage limit is exceeded, the oldest notifications are deleted first
Saved notifications remain available after restarting the game
Supports deleting individual notifications and deleting all notifications with CLEAR ALL
The top icon indicates whether saved notifications are available
12. MUSIC VIDEO Convenience Features
Supports up to 6 playlists
Supports renaming playlists, adding/removing songs, and resetting playlist contents
Supports continuous playback, shuffle, and repeat playback
Playback position can be moved backward or forward in 10-second increments
Added dedicated playback volume control for MUSIC VIDEO
13. Diamonds and Shop
Earn Diamonds through gameplay rewards
Open the Shop by selecting the Diamond balance area at the top of the screen
Profile Plates can be purchased from the Shop using Diamonds
Owned Plates can be equipped from the Lounge
※ Currency-related features have been added for testing acquisition, purchasing, and equipping. Details, including whether the currency will be paid currency and how it will be obtained, will be comprehensively changed for the official update.
14. Settings and Tutorials
Settings
Settings have been redesigned as a popup interface
Gameplay presets, key settings, and other settings are now synchronized with the game server
Saved settings are loaded upon login
Saved settings such as preset names are now separated by account so that they do not become mixed when multiple accounts are used on the same PC
Improved setting descriptions and indicators for changed options
Settings can now be accessed in most modes and situations
Added an option to disable controller input
Text Tutorials and Guides
Added Korean, English, and Japanese news popups to the mode selection screen
Added step-by-step tutorials for major screens and features including mode selection, song selection, GAMEPLAY SETTING, COURSE, MULTIPLAYER, and LOUNGE
Added support for returning to the previous tutorial step
Added options in Settings to replay tutorials and reset tutorial progress
When the region is set to Korea, accumulated play time is displayed once every hour
