
Hey Magnates. The second post-release patch is here. This time I fixed two very important performance issues and a few other things. So, if you have had any stutters happening, I humbly suggest you try again and see if they are gone now.
Bugfix: Block sound emitters would eventually overwhelm the engine, leading to massive stuttering. Huuuge thanks to DerPumu on Discord who helped me discover this and test the fix.
Bugfix: A memory leak situation was fixed. Also thanks to DerPumu for drawing my attention to this.
Bugfix: All blocks will now display the degraded performance status (when it applies), not just miners.
Bugfix: Implemented failsafe for blocks signalling maintenance needed to drone depots.
Bugfix: Two achievements that used Steam's "average stat" in a sliding 1-minute window wouldn't trigger.
QoL: Pasting containers will never try to autoconfigure, even with the disable autoconfigure option turned off. Suggested by Uglybob on Discord.
Added game option for toolbar layout (left or center). Left is default, but center might be useful to you if you have a semi-wide screen. Suggested by veriszg on Steam.
Balancing: Almost all blocks have increased values for "production cycles before maintenance is needed" (I really don't have a good term for that..).
UI scale option for 3.0 removed. It should never have been there, as 2.0 is plenty big as it is.
