Developer postOriginal post (opens in a new tab)

0.5.4 Update

This update includes a number of fixes and changes, a full list of which is provided below.

Changelist:

  • [Change]
    • "Thunder" rocket launcher now fires 1 rocket per LMB press
    • The detonation distance of the EMP torpedo has been increased

  • [Add]

    • Added locking of the axes of the ship when opening the inventory
    • Added enable/disable RTX
    • Added skin - UAE flag for the Eagle ship

  • [Fix]

    • Firing of railguns in one group has been synchronized
    • Railgun shot particles are visible to all players
    • Fixed a visual jump in the WPN indicator in the energy distribution panel on the HUD
    • Reloading no longer consumes double ammo (Free Fight mode)
    • Fixed the visibility of weapons in ship slots for other players
    • Fixed display of an endless list of killed after the death of a player
    • Fixed saving the color of a player in a group if 1 player leaves
    • Fixed drone flying through barrels or containers with loot
    • Fixed missing drone engine particles on the player client
    • Fixed removal of a player from the first group if the player accepted the invitation to the second group
    • Fixed energy consumption of machine guns and lasers
    • Fixed reloading of all missile weapons
    • Fixed the operation of the drone in the event of a collision with the player’s ship
    • Fixed the ability of the drone to be called again if the drone did not reach loot barrel or container
    • Fixed the "Thunder" installation recharge indicator
    • Fixed double drain of projectiles when looting (Free Fight mode)
    • Fixed display of side panels of Eagle weapons (opening/closing status)
    • Fixed a number of minor bugs