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0.5.2 Update

In this update we added brand new weapon - EMP, launching a torpedo which explodes near an enemy ship and limits it's all capabilities. Also while zooming using railguns, all shooting points moving to the sight's center as a single crosshair.

New knocking out system. From now on every ship after deal a lethal damage doesn't become destroyed but knocking out. Teammate have 1 minute to stabilize player's ship. Until that moment player won’t be able to manipulate his ship in any way. Important: If you playing alone (solo) - ship will be destroyed as usual.
Tankers are now able to attack player's ship on approaching

Changelist:

  • [Change] All installed railguns selected by the same group are now shooting at the sight's center as a single crosshair
  • [Add] New ship knoking out system:
    • Ship will be knocked out after getting critical damage in terms if there will be more than 1 player in the same party, otherwise ship will be destroyed
    • Teammates have 1 minute to recover player's ship after him being knocked out
    • Recovering process can be started by sending a drone directly at teammate's ship. After 15 seconds passed - knocked out teammate will be able to fly and fight again.
    • After recovering process has been finished, player's ship is gains 20% from ship's hull health
    • If all your teammates took a lethal damage in battle while player's ship was still knocked out at the same moment - all ships in that party will be destroyed at once

  • [Add] New type of weapon - EMP torpedo launcher. Torpedo explosion creates EMP field giving next effects to player's ship if it is in range:

    • Generator starting to work on one third of it's full power
    • Shileds are become depleted fully and doesn't recover
    • Max and cruise speed are reducing

  • [Change] Tanker from now using it's own weaponry on board. It can be destroyed by shooting their location spot
  • [Change] All weapons been given the new titles