Updates:
- Added 2 new areas. 4 levels, 2 new enemies, and a boss fight for each. The new areas are located after the third boss fight.
- Added loading screens.
- Made the health pickups give you full health instead of just some health.
- Changed the Workshop menu layout.
- Added a button in the Workshop menu to deselect all packs.
- Made it so that your Workshop packs now also affect the images of characters in the menus.
- Tweaked how many coins each enemy drops when it is killed.
- Re-enabled the social media icons.
- Changed the difficulty options from saying easy and hard to saying Roguelike and Roguelite which are more accurate.
- Tweaked the Twitch integration health effects.
Bug Fixes:
- Fixed a bug with the power-up that increases your size that made it permanent.
- Fixed a bug with the power-up timer displays where they would also show decimals instead of just full seconds.
- Fixed a bug with the power-up that increases the amount of damage your bullets do where the more bullets there are, the faster the power-up would go away.
- Fixed a bug with the enemy AI that would cause them to sometimes jitter.
- Fixed a bug with the power-ups where if you were to pick up more than 1 of the same type, then only the first one would count.
- Fixed a bug where a power-up could spawn on top of the exit. Making it unreachable.
- Fixed a bug with speedrun mode where coins would persist between speedrun attempts.
- Fixed a bug with the options menu where a button wouldn't get disabled properly.