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Ver 2.13 Update!

This is the first update in a while! We have seen several cases of save data corruption due to errors when auto-saving in dungeons, so we have implemented countermeasures.

[Countermeasures against save failures and save data corruption]

  • Auto-save timing in dungeons has been slightly shifted. (Previously, saving was performed at the same time as dungeon terrain generation, which was considered overloading.)
  • Automatic backup file generation for saved data has been implemented.
  • Implemented automatic restoration from backup files in the event of save data corruption. (When there is no backup file, the corrupted file is deleted.)

[Fixes]

  • Fixed various anomalies associated with game engine updates.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 11888393 · public branch

    Steam updated · First observed