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ver 2.10 update!

Many improvements have been made to fit the Nintendo Switch version!

[ Improvements ]

  • Extensive optimization
  • Gamepad vibration implemented.
  • The LT (ZL) key on the gamepad can now be used to open the entire map.
  • Pause menu can now be opened with the ESC key on the keyboard.
  • The potion sales menu can now be moved by 5 items with the left and right keys.
  • Separated the save contents of settings from player save data.
  • In the item box before the last dungeon, equipment that will be removed is marked.

[ Adjustments ]

  • The formula for calculating the investment cost of material culture has been changed, and the initial investment cost is now much lower.
  • Changed the altar effect: attack power increase from "Floor only doubled" to "Same effect as STR/DEX potion".
  • The amount of money required for an altar has been capped.
  • Lowered the default volume value in settings.
  • Adjusted the damage of the enemy's needle bullets to the enemy itself.
  • The distance between players at which the Mega-Uni system resets coordinates has been increased.
  • The distance between players for Mega Meatball to go into inactivity has been increased.
  • The number of donations required for the donation bonus has been slightly adjusted.
  • The release conditions for the "Witch's Taming" achievement can now be viewed from the beginning.
  • Removed the "Life Reduction" and "Status Abnormalities" altar effects from the last dungeon.
  • The amount of money found in the last dungeon is now multiplied in the deeper levels.

[ Fixes ]

  • The word "NEED" at the top of the UI has been changed to "COST".
  • The game can now be controlled with a gamepad connected afterwards.
  • Warp bombs now disappear when the boss is defeated.
  • Fixed the problem of the screen not flashing when defeating a boss.
  • Avoided multiple sound effects when destroying multiple enemy needles at the same time.
  • The position of the effect generation when using the altar has been moved up a little.
  • Fixed a problem where the last dungeon entry menu would let you exit the menu at the same time as your equipment was released.
  • Other minor fixes