Developer postOriginal post (opens in a new tab)

Pacific Drive - Version 1.13.0 Patch Notes 11/17/2025

Well would you look at that - she's running smooth again. Pacific Drive Version 1.13.0 is available now on PC, PlayStation 5, and Xbox Series S | X.

Version 1.13.0 - Highlights

  • Nailing down some particularly pesky bugs:

    • General improvements made to Whispers in the Woods sequences, fixed settings for radiation, audio weirdness, visual hitches and more!

  • Some general performance fixes:

    • The game’s file structure and build process on launch have been adjusted to increase performance, and minimize load times

      • This change affects the way that 4.27 UE packages content. Essentially, we’re changing the way we build the game and the way that the data is stored.

      • This allows the build to be more performant during gameplay by reducing the time spent on file read processes.

    • Concentrated efforts to solve a few rough hitches on Consoles

Bugs and UX Fixes

Base Game

  • Adjusted build process to make file read quicker

  • Fixed an issue where some settings could reset to default during the base game

  • Fixed an issue with Protanopia/Deuteranopia colorblind settings making certain in-world menus more difficult to read

  • Fixed “Radiation Everywhere” setting not always applying

  • Fixed an issue where players could not continuously craft items while the “Pause in Menus” setting was enabled

  • Fixed an issue where backpack upgrades would not take effect on the player hotbar until starting a new run

  • Certain utility attachments can no longer be seen clipping through the side of Part Lockers when stored

  • Fixed an issue where the Deco-Vend machine would occasionally dispense blank Bobbleheads

    • If you are in possession of blank Bobbleheads we kindly ask that you donate them to the Zone on your next trip (the Instability will collect them)

  • Fixed more visual/gameplay hitches on Consoles

    • A hitch on PS5 when any item was moved in or out of the hand slot has been fixed

    • Hitching on highlighting any Attuned car part, which would become very noticeable with a full set of Attuned parts

  • Fixed an issue where players who did not own the Whispers in the Woods expansion could see the Attuned category tab in the Blueprints menu


Whispers in the Woods

  • Opening quest “The Mysterious Signal” fixes

    • Fixed an issue where the Mysterious Signal quest could sometimes not progress properly

    • Fixed an issue where the Mysterious Signal quest junction could fail to spawn enough anchors to summon a Gateway

      • This does not block quest progression, as the objective would still advance if players abandoned trip to return to the garage, but we’ve smoothed the experience out just in case

  • Fixed an issue where other Altars of Passage could still be used after a Gateway had been summoned

  • Lightning created by artifacts is now able to hit the Lightning Rod and generate LIM energy

  • Artifact stacks have changed slightly when interacting with other artifacts

    • Headlight quirks no longer stack by triggering automatically, reducing the ten thousand million lumen headlight effect

    • Artifacts that affect car speed no longer achieve faster-than-light-speeds through automatic interactions

  • Furnace on the roof now accept Bounties as resource

  • The User Manual logbook entry for the Whispering Tide mechanic now properly unlocks upon encountering it

  • Artifacts can now be placed on Altars of Passage by holding the quick-deposit button in addition to using a short button press

  • Fixed an issue where junctions marked as Harvestmen nests would not spawn the Harvestmen properly, as well as Glowgrabber appearances.

  • Fixed an issue where Radio transmissions or music would play over a sequence that was scored with specific music

  • Fixed an issue where players would sometimes hear audio from the Altar in the garage before it had appeared

  • Fixed certain road obstructions not playing audio when destroyed

  • Artifacts smelted into a refined resource and now displayed horizontally rather than vertically via the tooltip

  • Removed incorrect information from furnace UI in early Whispers in the Woods content

  • Players will no longer see Hot Dust appear during the finale of Whispers in the Woods

  • Spawned parts should no longer float in midair when returning to the Garage after the finale of Whisper in the Woods.

  • Duplicate audio logs should no longer spawn in the Whispering Woods.

  • Fixed minor LOD issue with some world elements, including bushes, mailboxes and some Tourist gifts

  • Fixed material on certain shelters out in the Zone missing textures

Gameplay Balance and Scripting

  • Improved tutorialization for Altars of Passage.

    • Quest markers now appear in more situations.

  • Adjusted spawn rate for Harvestmen and Glowgrabbers

Upcoming Fixes

We’ve managed to sort out a lot of the lingering issues, and the following is a short list of fixes coming soon in a future update to Pacific Drive:

  • Players may see their custom settings apply when loading into Expeditions

    • Currently this can be fixed by opening and closing the gameplay settings menu, but has an incoming fix

  • Some players are encountering a crash at the first garage sequence in Whispers in the Woods before picking up the Whispering Chart

  • The Refinery station is currently blocking a garage cosmetic slot, we're getting to it!