Patch Notes (December 9, 2020):
1) From level 11 onwards there is a new item that can be found. It changes the character's default attack to shoot either 3 or 5 projectiles. If the player takes damage the new weapon is disabled.
2) The way the camera moves has been changed. I'm not thrilled with how it turned out. Its probably a step in the right direction, but I'll continue trying to improve this.
Other:
1) I'll continue putting in additional items and power-ups in order to make the game more fair and balanced.
2) Game performance may be negatively impacted by the new weapon power-ups on certain systems. Having multiple projectiles and particle systems on the screen at once can be intensive on certain systems. I'll be disabling some of the particle effects and changing some graphics settings to ensure a buttery smooth 60fps on most systems.
