Major Update April 19 2026
New charge shot. Final boss. World map. New level environments.
New charge shot.
Final boss.
World map.
New level environments.

New charge shot. Final boss. World map. New level environments.
New charge shot.
Final boss.
World map.
New level environments.
Added Steam online leaderboard integration. Fingers crossed that it works.
Added Steam online leaderboard integration. Fingers crossed that it works.
Another attempt at fixing achievements.
Another attempt at fixing achievements.
Fixing achievements (hopefully).
Fixing achievements (hopefully).
This build should have achievements working.
This build should have achievements working.
Trying to implement Steam Cloud saves. If you lose all your data, you can unlock levels by going into the game's data folder, find the persistentdata.txt file and change the "MaxLevelUnlocked" value.
Trying to implement Steam Cloud saves.
If you lose all your data, you can unlock levels by going into the game's data folder, find the persistentdata.txt file and change the "MaxLevelUnlocked" value.
Trying to get file size down. Updated how repos work on Steam backend. More updates to come over the next few weeks!
Trying to get file size down. Updated how repos work on Steam backend.
More updates to come over the next few weeks!
Two small fixes: -This should fix the end of level bugs permanently. -This changes the colors of the "firewall" type enemies to match the level's color scheme.
Two small fixes:
-This should fix the end of level bugs permanently.
-This changes the colors of the "firewall" type enemies to match the level's color scheme.
-Fixed issues with background shader. -Updated how camera works. -Small fixes to player controls screen.
-Fixed issues with background shader.
-Updated how camera works.
-Small fixes to player controls screen.
Hopefully this will work and optimize disk space.
Hopefully this will work and optimize disk space.
I think this will fix the issues on Linux.
I think this will fix the issues on Linux.
I think this will fix everything. Having a lot of strange little issues today...
I think this will fix everything. Having a lot of strange little issues today...
Roll back!
Roll back!
This build optimizes video playback on lower end hardware.
This build optimizes video playback on lower end hardware.
This build sets things up so the trailer always plays. It will also manage drive space a bit better.
This build sets things up so the trailer always plays.
It will also manage drive space a bit better.
Here are the updates: -Changed the way the camera operates. -Swapped out one of the songs. -Small tweak to pause menu fonts.
Here are the updates:
-Changed the way the camera operates.
-Swapped out one of the songs.
-Small tweak to pause menu fonts.
There are too many updates to list.
There are too many updates to list.
This build includes enemy variants! You can see the enemy variants at level 16 and beyond. A lot of small tweaks have been made to improve performance. The scoring system and difficulty curve have been balanced out a bit too.
This build includes enemy variants! You can see the enemy variants at level 16 and beyond.
A lot of small tweaks have been made to improve performance.
The scoring system and difficulty curve have been balanced out a bit too.
Patch Notes: -Made audio visualization a bit more intense. -Reduced number of score multiplier bonuses. -Made enemies a bit tougher. -Improved aiming algorithm for enemies. -Game difficulty increased overall.
Patch Notes:
-Made audio visualization a bit more intense.
-Reduced number of score multiplier bonuses.
-Made enemies a bit tougher.
-Improved aiming algorithm for enemies.
-Game difficulty increased overall.
-UI Improvements -Audio Visualization Improvements
-UI Improvements
-Audio Visualization Improvements