- Added option to play the maps in reverse (those whose design supports it)
- Modulate the overall car speed for easier learning curve
- Overhauled the physics (car physics have been reviewed and a bounciness added to them. Getting stuck in some elements of the environment should be gone!)
- Improved the level editor (added the option to toggle physics support for the selected object by pressing P, tag your map as reversible)
- 1 new map
- Added resolution setting menu (more graphics options to come later)
- Bug fixes and stabilization
- News and updates
- Crazy Wheels
- Early Access Update 3