• When you “Save As...” a Campaign patrol, it will now continue as a Campaign (not a standalone Patrol)
• When you “Save As…” or continue a custom-named game, auto-saves will continue to use that file.
• Add a Side Mission in the first 30 seconds of a patrol (to give new players an objective)
• Holding down fire button/key repeat-fires deck gun
• Only notify player & reset time scale if enemy torpedo will come within 300 yards
• Reduced strobing of radar sweep at high time scales
• Fixed bug where new side missions at bases close to player won’t activate
• Long-press of keyboard shortcuts for dive, ascend, and fire torpedoes now trigger long-press events for those actions
• Added keyboard shortcut to halt dive/ascend at current depth (default: “h”)
• Added keyboard shortcuts to dive/ascend by 1 foot (default: Ctrl-c/Ctrl-e)
- News and updates
- Crash Dive 2
- Version 1.0.8 patch notes
Source: Steam Community (opens in a new tab)
