• Added G4M “Betty” bomber (High/Sim Difficulty only): Drops a cluster of depth charges in a single pass
• Changed submerged torpedo track line back to red. I’m gonna get this right eventually…
• iOS: Enabled file sharing of game’s data so it can be accessed externally
• “New Contact” notifications now include range
• Enemies can now spot your deck/AA gun muzzle flash (especially at night)
• Modding: Engine/Motor upgrades are now % increases rather than absolute max speeds. If you previously modded these values, you’ll want to reset them!
• Modding: Moved ship max turn rates from GameVars to per-class value in VehicleSpecs
• Modding: Added category for adjusting enemy detection ranges
• Fixed bug where detected mines would disappear after Wait in Place
• Fixed throttle buttons overlapping on ultrawide monitors
• Fixed main menu not fitting on ultrawide monitors
- News and updates
- Crash Dive 2
- v1.1.15 change list
Source: Steam Community (opens in a new tab)
