v0.7.7
Bug fixes:
-Opening and closing the pause menu now correctly re-enables the mouse if using keyboard/mouse
-Potential fix for getting stuck in smaller door hatches on USN prometheus
-Fix for assigned task counts not respecting gameplay settings configured in lobby
QOL:
-If a human leaves mid-match, any un-finished tasks they have been assigned are no longer required for victory
-changed default setting for human to third person view
-Androids can now see in-game icons for vents
-Non-hosts can no longer change map
-Non-hosts can no longer change public/private
-Opening and closing the pause menu now sets your default focus to the first player card
-Defaulted maintenance shaft doors to open
-Added purple light to maintenance shaft doors to high light them more as doors
-Players who join in the middle of a round will now spawn dead
-increased range at which you can interact with emergency meeting terminal by 50%
-(client-side fix) can no longer vote after time runs out
-drop off zone icon visible when dead
-appeased the grammar nazi king and queens by adjusting text on lobby wall
-ghosts can now see each others' names
-changed action1 default bind to Left Mouse Button One for PC. Right bumper for xbox
-in-game keybind displays now correctly update when switching between PC and xbox
-changed interaction method to toggle for reactor repair
-increased volume for skill check prompt
-increased visibility of skill check icon
-added repeating warning for reactor mal function
-in-game task indicators for power failures and reactor failures now pulse when hacked
-tweaked fp view
-tweaked fp view for crouch
-can no longer see self if ghost and fp view
-if getting merc'd in fp view, forces 3rd person view for the actionz
-made gameplay settings more human-readable
Easter Huevos
-added 2 easter eggs on ceres station
-added "4" "easter eggs" in lobby
