Welcome to this new devblog!
First of all, we hope you have a great holiday season! In a few days, we’ll be in 2023 and we’re preparing for this new year a lot of features you’ll love.
Don’t forget to add “Reign of Dwarf” to your wishlist on Steam here, and join us on Discord here to get all the latest news. You should also know that it is no longer possible to become an engineer and test the game however, in a few weeks you will be able to support us directly through our kickstarter. Since the last devblog, we have been working on the preparation of the next steps of the development but we have a lot of things to present to you.
Ibex
Hunt the Ibex! You can now find groups of Ibex spawned on the map, this new feature also includes the possibility to loot their corpses to get bones, and leather and to craft a new armor. Be discreet, this kind of passive beasts has a keen sense of hearing. If they hear you, they will run away. Therefore, ranged weapons are essential to stop these Ibex.

Blunderbussinator
They’re here! Ranged weapons are finally coming to the game with the blunderbussinator. It’s an automatic weapon and a great choice for destroying anything you want from a distance and protecting your back.
We’ve made a rework of the weapon you saw a few months ago in our devblogs. This new version keeps the same original idea but adds a cartoon touch more consistent with our artistic direction. We hope that this weapon will be synonymous with many victories for you.



Goblins
What would a fantasy universe be without enemies? We have finally integrated our first goblins, unlike the Ibex they are aggressive enemies. When you approach one of their camps they can spot you and attack you directly without waiting. For the moment there is only one type of goblin but as you may know from the various devblogs we are planning to integrate bows for these goblins.
Be ready to cross these patrols and get many loots!


Bow
Now that we have integrated ranged weapons into the game, we could easily add the bow. It allows you to easily attack from a distance without being spotted as easily as with blunderbussinator.


Influence Chest
Among the new features integrated into the game, we can tell you about the influence chest.
The Influence Chest has several features, note that it first defines an area around your base (or all buildings attached to the foundation under the influence chest). You will be able to register on an influence chest to define your property. Each player registered in the influence chest can also build and place items in the area. As a consequence players outside the chest will not be able to build or place items in the area.
We are still developing some features such as adding a Code Lock to the chest influence, storing materials in the chest to slow down the wear and tear of your base, or imposing a tax on players who come to take resources in your zone!

Lock Door
Reign of Dwarf is a survival game above all and for that, you will have to equip and reinforce your base. For this nothing better than a lock to prevent others from entering. This lock is not a simple lock, you must first enter a code that you can disclose to the teammates you trust the most.

Well that's it for today.
Again, thanks for all the support you guys, and be ready for our upcoming kickstarter. Join the discord here!
The last few weeks have been very productive, especially since we are intensely preparing our kickstarter. We hope you have a great holiday season and that we will have the opportunity to share good times together in 2023
Thanks all for reading, see you soon!
