UI
- Fixed dropdowns cutting off top and bottom entries
- Expanded dropdown selection size
- Fixed character select menu breaking in editor
- Added extra null checks to prevent HUD from staying disabled
Subtitles
- Minor spelling/punctuation fixes
Cutscenes
- Fixed numerous cutscene issues
Levels
- Added Malkov confrontation cutscene
- Added missing dialogue
- Added ambush encounter
- Fixed overlapping cutscenes cutting each other off
- Adjusted truck push dialogue to time better in sequence
- Fixed final cutscene always enabling, regardless of whether it was previously played
- Moved rail electricity effect, since it doesn't do anything and might dissuade players from the critical path
- Removed trigger for nonexistent memory dialogue
- Covered up void hole at level exit
- Adjusted timing on some end level dialogue
- Added debug tool to destroy artillery camp
- Fixed hint guide system
- Adjusted War activation timing to better match dialogue length
- Minor War activation fix
Languages
- Added Portuguese translation
Loading Scene
- Version number will now match Project version number
Misc
- Barrier text won't appear after conditions have been met
- Fixed combination barriers breaking if game is loaded after defeating pre-spawned enemies