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Update v0.6.7.2
Core Technology Upgrades
Unity
- Unity Engine upgraded to version 2022.3 (from 2020.3)
- Universal Render Pipeline updated
- TextMeshPro, LinuxToolchain, Discord SDK updated
- Added 'version' console command
Mirror
- Mirror Networking Framework upgraded to version 93.0.0 (from 57.0)
- KCP transport updated to v1.41 (from v1.14)
- NetGraph added (Press F10 to toggle)
- Improved net stability, faster object updates, reduced bandwidth
- More features integrated soon: Client Side Prediction, Rollback, and Lag Compensation
Simplified Online Game Start/Stop
- Removed 'Room Scene' for selecting teams
- Host can Start/Stop game and remain in the Gameplay scene
- Players can pick teams when the game is not live
- Host can Add/Remove BOT in practice now
Fixed
- BOTs highly valuing teammates in their own endzone
- Frequent low aim on quick throw
- Gamestate loading issues for clients
- Player Cosmetic loading issues for clients
- Players being added to multiple team lists
- Uncaught errors when KCP console connecting
- Unreliable loading screen logic
- Instantaneous throws from BOTs