Developer postOriginal post (opens in a new tab)

Update v0.6.7.2

Core Technology Upgrades

Unity

  • Unity Engine upgraded to version 2022.3 (from 2020.3)
  • Universal Render Pipeline updated
  • TextMeshPro, LinuxToolchain, Discord SDK updated
  • Added 'version' console command

Mirror

  • Mirror Networking Framework upgraded to version 93.0.0 (from 57.0)
  • KCP transport updated to v1.41 (from v1.14)
  • NetGraph added (Press F10 to toggle)
  • Improved net stability, faster object updates, reduced bandwidth
  • More features integrated soon: Client Side Prediction, Rollback, and Lag Compensation

Simplified Online Game Start/Stop

  • Removed 'Room Scene' for selecting teams
  • Host can Start/Stop game and remain in the Gameplay scene
  • Players can pick teams when the game is not live
  • Host can Add/Remove BOT in practice now

Fixed

  • BOTs highly valuing teammates in their own endzone
  • Frequent low aim on quick throw
  • Gamestate loading issues for clients
  • Player Cosmetic loading issues for clients
  • Players being added to multiple team lists
  • Uncaught errors when KCP console connecting
  • Unreliable loading screen logic
  • Instantaneous throws from BOTs