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Update 0.0.6

[SDK]
-New build options : Launch game after build, change export folder.
-Added PlayerTP, which teleport the player, it can be triggered by collision and trigger collider.
-PlayerProperties, you can now define speed value by default for the map. This can be used for surfing or bhop map.
-Added map version, this will tell the player if the map he is playing on is outdated.

[GAMEPLAY]
-Air strafing, so 2 new properties : airspeed and maxairspeed. Thanks BadRAM
-Fall damages now fixed and more reliable. Thanks BadRAM
-Footstep determined by texture name.
-Added Armor.

[GRAPHICAL]
-Removed auto exposure due to multiple bug and instability.
-Improved light and shadows.

[USER INTERFACE]
-Added commands : save_map_properties, which save the map properties in a json file.
-Added the possibility to change a speed value on runtime using the console command : runspeed 99
-Added the command : showFPS
-Added the command : quit
-Added the ability to customize your crosshair, saved in "crosshair.json"
-Remade the options setting
-New splash screen, you can also skip it by pressing any key.
-Fixed the timer format (00:00:00)
-Optimization of the UI.
-Added "Early Access" text in the main menu.

[MAPS]
-Added the hammer_sandbox.hammer (Made by JayCode)
-Added surf_utopia.hammer (not by jaycode)
-Added bhop_spaceberrie.hammer (Made By JayCode)
-Added forest_hammer (Made by JayCode)
-Added weaponshowcase.hammer (By JayCode)

[ACHIEVEMENTS]
-The beginning. (Launch the game for the first time)
-Half-Life. (Launch the game 500)
-No Life. (Launch the game 1000)
-Surfer. (Surfing for 5h)
-Hard Land. (Hit or beging hit with 500 of velocity)