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Blaston Patch 2.2 - Bug Fixes & Balancing

Hello Duelists! We just released an update with many balancing changes to better enhance your gameplay. Additionally, we increased display refresh rate to 120 FPS for Quest 3, added a new menu so you can discover new games from Resolution Games’ catalog and fixed several bugs.

Full patch notes:

New features

  • Increased display refresh rate to 120 FPS for Quest 3.
  • Cut off pedestals in passthrough mode so they don’t go down into the floor.
  • Added a menu for discovering new games from Resolution Games’ catalog.

Balancing changes

  • All unlock and attachment requirements reduced by 50%–70%.
  • Super Majestic base and attachment 1 - damage 30 to 20.
  • Nova attachment 2 - 90 HP to 80 HP.
  • Tundra base and attachment 1 - Speed 3 to 3.2.
  • Viper - damage 30 to 20, collision 20 to 25, viper attachment 1 - 36 to 30 damage.
  • Luma - Collison 15 - 25 to 15 - 30, speed 2..95-3.5 & 3.5 max speed to 3-3.7 & 3.7 max speed, attachment 2 - max velocity increased slightly.
  • Vector - all attachments ammo 3 to 4.
  • Avalanche Nade - Projectiles 9 to 8, Spread 10 to 8.
  • Hammer - Burst projectiles reduced from 8 to 7, damage increased 5 to 6.
  • Lance attachment 2 - damage increased 1 p/s to 5 p/s.
  • Raptor attachemen1 - reload speed 0.42 to 0.6s.
  • Hurricane - damage 10 to 12, Attachment 1 - damage 12 to 15, ammo reduced to 4, Attachment 2 - damage 8 to 10.
  • Swarm - Node (black hole) HP 5 to 15, Attachment 3 - Node (black hole) HP 15 to 20, Damage 5 to 4.
  • Nova Helix - All correct spawn times at 6s.
  • Nova Hurricane attachment 3 - HP of nova before split increased 15 HP to 20 HP.
  • Lance Rapide Attachment 2 - Damage from 0 to 10 p/s.
  • All grenade handles reduced 25 HP to 20 HP.

Fixes

  • Fixed an issue where your body would occasionally point straight ahead at the start of matches.
  • Fixed an issue where Super Majestic shots would not make a sound near you.
  • Fixed minor errors for Russian and Traditional Chinese localizations.
  • Fixed an issue with the Pico activity bar icon being too zoomed in.