Been adding lots of new stuff to the game after getting some feedback from other players and just some other things I wanted to add but didn't get time to before releasing the game.
Enjoy the new update!
Version 1.1.0
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- Fixed trapdoor leading to infinite abyss in West Dungeon
- Basic enemy damage animations have been altered. Enemies now step backwards and have less "stunned" time
- Giant spike ball will only do damage if it is rolling
- The "Trickster"'s voice lines have been fixed after killing or not killing him
- Fixed subtitles clearing too early
- Fading on default HUD health and stamina bars are now an exponential function instead of a linear function
- Fixed bug where Claborn was able to get out of his cell
- Perk menu now disables items you have already unlocked
- Fixed navigation issue in Perk menu for keyboard and controllers
- New voice actor for NPC that talks about poison
- New voice actor for NPC that talks about lava and stairs
- Slightly increased enemy opacity
- "Keys" in settings has been renamed to "Key Bindings"
- Page Up and Page Down have been added to list of bindable keys
- Spike trap will produce an echo effect before launching spikes
- Echoes have a slighter harder edge to their texture
- Rocks produce less and smaller echoes
- A few rooms in Level 1 have been made smaller
- The first gate in Level 2 has been moved up to prevent players from getting lost
- Toggle Sprint option has been added in Settings -> Controls
- Added HUD message that displays when the player is entering the next area
- Running and walking echo distance has been slight decreased
- Click noise echo fades a lot quicker
- A new exit appears in Level 5 to gain access to 5 new levels!
- Added a new NPC by the main gate!
- Piles of Bones have been added throughout the levels