-Added a new spawning option to spawn layouts, Point Spawns. These new spawns will allow a target to be spawned in the same pinpoint location, if used with movement enabled the target will remain stationary.
-Added a firing mode toggle to Tracking training to allow switching between single and automatic firing
-Added a HP option to Reflex
-Movement can now be completely disabled in Tracking mode
-Targets now have outlines to help distinguish the target spawn order and which target will be hit first
-Adjusted some UI elements for clarity