Time for another robotastic build update list. Are you ready?

Build Notes (0.2.2)
New and shiny
- Energize your play style with the new Battery Pack trinket!
- Enjoy tranquil waterfalls and challenging gameplay in a new variant of the concept level, with two beacons to protect!
- Fresh B(e)acon model is here! Protect it from the robots!
- Another round of whitebox assets added, vegetation!
C..c....changes
- Card balance update! Card values have been changed and cards will appear in different rates in the draft.
- Teleport card logic has been reworked to be more intuitive and consistent:
- Characters can now teleport over gaps, water, blocks and terrain pieces.
- If the teleport destination is blocked by an object or another character, the teleporting character will instead appear in the closest empty spot.
- It is now possible to teleport onto pickups (health, resistance and cards) and mines.
- Trinkets now appear in "regular" draft rounds, together with the cards, instead of appearing on specific rounds.
- Previous round of whitebox assets have been updated.
- Water feels more watery.
- Less beveled dirt, chiseled dirt and lava cubes.
- Loading screen now uses a more up-to-date logo.
Fixes
- Objects and characters can now be spawned/placed on pickups and mines.
- Fixed a bug where enhancing a long-lasting card during its effect (ex. stance cards) could lead to incorrect card values.
- Small performance optimizations in some cards and trinkets.
Ha det sa bra!
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