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Robot Lord Rising Developer Notes 03/03/21

Hello robo-thrashers!

Time for another build update and to show off some design secrets behind Robot Lord Rising.

Remind me again what is this game all about?

BIG ANGRY ROBOTS, BIG SWORDS, EXPLOSIONS AND TACTICAL MAYHEM!

With that out of the way it's time for a quick build update and sneak peak!

We're testing different flex moves for when this big robot boss uses their Toxic Heal move

Build Notes (0.1.5) 1st March 2020

-A new build of Robot Lord Rising has washed ashore on Steam!

New and shiny

  • Game scene flooded by new water environment
  • The thorn plant and rock pillar environment models leveled up
  • Never before seen level selection menu
  • Working options screen
  • Toxic bastard is trying out it's new teleportation card

Changes
- Boss movement range reduced, from six to two spaces, but executed more often
- Slight tweaks and bug-fixing of the splash screen

Fixes
- Collection screen now scrolls to view all cards
- Fixed card execution order inconsistencies when skipping to end of planning timer
- Fixed enemy telegraphs not clearing between scene changes in some instances

Follow us for more build updates, game-play reveals, artwork and special treats!
Ha det sa bra!

WISHLIST TODAY

https://store.steampowered.com/app/1420120/Robot_Lord_Rising/