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Patch notes

The last PalmRide update is pretty minor.

Changes:

  • Cloud Saves probably work now.
  • Migrated the project to .NET 6 instead of .NET Core 3.1 (this shouldn't impact the game much, but if it does reveal bugs, please let me know)
  • Upgraded the external dependencies that PalmRide relies on (MonoGame, NAudio, Spectrogram, Discord SDK, Steamworks API)
  • Fixed bug where you couldn't change the name of the player unless you explicitly clicked on the text box.