The last PalmRide update is pretty minor.
Changes:
- Cloud Saves probably work now.
- Migrated the project to .NET 6 instead of .NET Core 3.1 (this shouldn't impact the game much, but if it does reveal bugs, please let me know)
- Upgraded the external dependencies that PalmRide relies on (MonoGame, NAudio, Spectrogram, Discord SDK, Steamworks API)
- Fixed bug where you couldn't change the name of the player unless you explicitly clicked on the text box.

