Yep, it's exactly what the title says.
So... a bit of backstory... I originally implemented flight in the game a few months ago, and the idea was to fly over the cars and have different obstacles that you avoid when flying (like helicopters). This turned out to be not so fun (in fact it was really annoying), and you couldn't see the obstacles well.
So now... CHANGE OF PLAN.

Instead of flying over a long distance, you would just fly over a small distance (this will help you avoid the cars for a couple of seconds without doing much). There will also be parts where the road is destroyed so you'll have to fly over that gap. At the moment, it looks something like this:

Excuse the terrible framerate (Steam doesn't let me upload gifs that are larger). Also, please excuse the terrible car sprite when flying, we didn't fully change the car sprite in the game YET. Also, please excuse the terrible looking "palms zone".
Now, enough for the excuses, there are many possibilities for this flight mechanic (like flying over the sea and avoiding dolphins who jump high in the sky... was I high when I thought about this? No, COVALENT thought about this when HE was high)
The new car
As I said in the previous update, we now got a new team member who is an artist. In the last update he started redrawing the car, and now it's pretty much drawn from all angles (instead of the angle for flight, and those for going uphill/ downhill).
Anyways, I think he has done an awesome job remaking the car so far. Just take a look at how smooth it seems when I turn the car:

VEEEEERY SMOOOOOOTH (again, excuse the low framerate of the gif... damn you Steam)
It's not obvious from this gif (because I don't use the brakes), but now, when you press the brakes, the stop lights start flickering... but again... WHO USES THE BRAKES? they only slow you down...
Yep, I think that was it
I once again apologize for the slow progress, it's all because of the d**n college. Luckily the winter holiday is coming soon, and hopefully I'll be able to get more work done. Also, this is not all that has been implemented into the game since the last update. I also started working on the leaderboard system (and it's pretty much done, I just have to work some more on the security of the server), and fixed/ polished things in general.


