- Bosses: Life reduced, now become enraged at 25% life instead of 30%, damage resistance while enraged reduced from 25% to 20%.
- Emblem - Entropy: Damage reduced from 750% of life regeneration to 700%, damage radius reduced from 7 tiles to 6.
- Enemies: Life and Power scaling per level reduced slightly.
- Spell - Shooting Star: Damage radius increased for 2 to 2.5 tiles.
- Fixed a bug where the Acid Fire spell was not affecting enraged bosses.
- News and updates
- Neophyte
- v0.0.14 Patch Notes
Source: Steam Community (opens in a new tab)
