Hello Soldiers!
A new update has arrived for Shadows of Soldiers, bringing a new weapon, additional content for CTF, multiple gameplay improvements, and a large number of fixes across animations, networking, UI, and the death system.
New Content
Added CTF voice lines
Added a new CTF flag asset
Added pulse animation for device charging
Added round start music
Gameplay & Animation
Fixed slide-to-cover animation issues
Fixed animation desynchronization on avatars
Adjusted weapon and grenade hand placements
Fixed floating accessories when players die
Fixed hat positioning issues
Adjusted Spark device activation based on community voting feedback
Death System Improvements
The death system has received several improvements to increase visual quality and consistency:
Refactored the death camera
Fixed client-side death camera issues
Improved dead body physics and velocity preservation
Fixed ragdoll issues
Fixed dead body duplication
Dead bodies now despawn after rounds and matches
Added fade-out animations for dead bodies
Added dead body indicators
Improved trade-kill handling
UI & Audio
Fixed chat widget issues in new game modes
Fixed missing damage numbers on killing shots
Fixed lingering damage number displays
Fixed low health UI animation issues
Fixed low health audio spam on the respawn screen
Lowered intro music volume
Fixed missing 60-second warning music
Networking & Stability
Fixed grenade synchronization issues
Potential fix for ALT+TAB related issues
Fixed resolution desynchronization after ALT+ENTER
Maps & Visuals
Fixed several map-related issues
Fixed avatar overlay material issues
Thank you for your continued support and feedback. Your reports and suggestions help us improve Shadows of Soldiers with every update.
See you on the battlefield!
