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๐Ÿ›  Patch #3: UI Polishing, Bug Fixes & Tutorial Improvements

Ping! This is Shi.
Warden, patch 3 is now deployed. This update focuses on visual polish and system stability. Several key changes will significantly improve your field operations.

๐Ÿ“˜ Tutorial & UX Improvements:

  • Improved tutorial guidance for the โ€œEscapeโ€ mechanic: now includes clearer info and a prompt before action.
  • After escaping a mission, the game will now auto-load from the most recent autosave to let you retry smoothly.
  • The โ€œSkip Dayโ€ button is now highlighted in the tutorial after Mission 1-1.
  • Tutorial upgraded for better clarity on item management.

๐Ÿ›  Gameplay & Interface Fixes:

  • Double-squad missions now process correctly, no more missing second screen.
  • Effect icons now display correctly in skill tooltips.
  • UI buttons now reset properly when using the Back option in settings.
  • Hover text for base modules reorganized for better clarity.
  • Combat system and HP logic slightly adjusted for improved story mode pacing.
  • Minor bug fixes, including resolving rare cursor disappearance issues.

๐ŸŒ Localization Updates:

  • Added Indonesian and Portuguese (AI-translated; subject to revision). If you want to help us with the translation into your language, please contact us via Steam discussions or Discord.
  • Survey links now correlate with your chosen language.

Play now and check it out!

https://store.steampowered.com/app/1396540/Twilight_Wars
Weโ€™re deeply grateful for your support! We read everything and are always open to more suggestions.
Keep sending signals, Warden.

Join us on social media for more news and updates:
๐Ÿค– Discord
๐Ÿค– Twitter/X
๐Ÿค– Bluesky

See you at the โ€œTriple-Aโ€ base.
โ€“ Shi

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 18679374 ยท public branch

    Steam updated ยท First observed