Developer postOriginal post (opens in a new tab)

All For Nought v1.0.1

Added 16 Steam achievements, and a stronger AI on the higher difficulties.

Achievements (16)

  • Difficulty milestones — Beat the AI on Easy, Normal, and Hard.
  • Stalemate — Force a draw against the Expert AI. (See the AI section below.)
  • Volume — 10 wins, 50 wins.
  • Style achievements — Win on a diagonal, win straight through the middle, win without ever letting your opponent get two in a row.
  • Each Way — Win along all 8 possible lines (3 rows, 3 columns, 2 diagonals) across any number of games.
  • No Advantage — Win going second.
  • Local play — Play 10 local-multiplayer games.
  • Simulation — Watch the AI play itself, once and ten times.

Achievements track across sessions, so the longer counters tick along whether you're playing single-player, local multiplayer, or simulation mode.

Smarter AI on Hard and Expert

Hard and Expert now detect and block forks — situations where a single move would set up two winning threats at once. Previously, Expert was beatable with the classic corner / center / corner fork setup. That gap is closed.

Practically:

  • Expert — should now be effectively uncrackable with standard tactics. The best result a human can play for is a draw, which is exactly what the Stalemate achievement now rewards.
  • Hard — meaningfully harder.

Have fun.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 22963736 · public branch

    Steam updated · First observed