
Hi everyone,
Things are progressing nicely, and I wanted to just give a brief update on some of the developments of last week.
First of all, I brought the small house in line with the new building models. The small house is probably the single most frequent building to be placed, so bringing it in line with the new building style was I think pretty needed. I have created 3 slightly different versions of the small house, and once I get around to it for 0.9, one of the versions will be selected at random for each placed building. This should give a bit more variety to the village, and I think will add a lot for not too much work. There are a few things I will need to change around together with the mechanics for building upgrades for 0.9, which is why it has not yet been implemented - but it should be ready in a few weeks. For now, the house has been updated to the “garden” version of the new house, which is ready immediately.

(The old houses for comparison with the main image)
Additionally, I was able to test the game quite extensively for lots of the bugs that I had not been able to replicate yet and all sorts of edge cases I had not tested yet. Overall, the game is performing quite well, and I was able to fix a lot of the very obscure bugs (e.g. friendly soldiers attacking the initial 4 villagers of a new village; the wagon maker breaking if the game was saved/loaded during a specific part of the wagon construction, etc). The fixes will be uploaded to the experimental branch later this week.
I will continue to work on bug fixing and polishing, and keep you updated!
Until next week!
