
Hey everyone!
Last week was largely focused on testing and bug-fixing, with some more worldbuilding thrown into the mix as well. We are now trying to work through what we need to fix before we release 0.8 to the experimental branch, and what needs fixing between experimental and full release.
As usual, adding new systems (and apparently also some new parts of the map) tends to introduce new bugs, so we kept finding new things during the latest testing. One of the more creative bugs we found can be seen in today’s image: When loading a saved game, all villagers got fired from their jobs (so they went back to their houses), and all previously felled trees magically re-appeared - leading to some scenes of seemingly abandoned villages with trees growing through the now unused buildings! Definitely a look we will keep in mind for points of interest in the future, but I’ve already fixed both bugs, so you won’t have to worry about abandoned villages until then ;).
Going through the new biomes also made us want to add some additional art assets (especially for the jungle), and edit some of the existing ones (especially for the iron plateau), so we also have some tasks to get on before the island will be finalised. We will introduce you to the new biomes over the next few weeks once that is done!
Until next week!
