Season 6 Is here!
Season 5 was a blast and a close match up for that Arena Master spot, but CentercutBacon took it home for the 3rd time! Who will stop this man!
This seasons we have at least 3 planned releases, as well as 4 Tournaments coming your way!
Focusing on:
Tournament engagement
More Spells, Bosses, and Beasts
Store Cleanup
Characters and Variants
I wanted to take a moment to thank everyone that's taken the time to stream the game, play it, and offer amazing feedback and ideas - I'm actually astonished how far the game has came from the start and the amazing group of people that have came together around it, I can't thank you enough for the support.
This Builds Change list
Changes to the Chests and Auto Targeting
Chests have a huge impact on the overall meta game, with that in mind we wanted to tool them to be even more of a Streamer engagement tool than the rest of the game. Being that you can get drops in the game, we wanted this to be something that you had to play the game more to accomplish.
If you really want to get them chest quests and drops knocked out, you're gonna have to do a bit of targeting in your favorite Arena streamers stream!
- Increased the % of Drops From chest (From 8% to 10%)
- Decreased Chest spawn match spawn rate percentage by 12%
- Decreased Auto Chest Targeting check by 50%
- Chests now drop Champion Points instead of Gold.
Persistent Local Leaderboards
You now have Session and Local Leaderboards, you can clear your Local boards at any time and they'll persist until you do.
- Currently there is no limit to the leaderboards as for size keep in mind you want to clear them here and there.
- Future iteration will limit the size for your.... Safety ;)
Balance and Changes
- Increased the damage of the Streamer Spells slightly
- Bosses and Beasts now despawn for clutter control like chests after they've died
- Sabots are no longer on the Local Leaderboards
Bug Fixes
- Fixed an issue where streamer points might not be rewarded correctly from beast / spell kills
- fixed a logging issue that could of potentially caused some memory / cpu issues
- fixed an issue where KeepItTen would fire off even if you had 3 chatiatiors
UI Iterations
- Iterating on the Main Menu to show more information and announcements WIP
- Iteration on the Streamer Loadout Presentations WIP
