
Firstly,
Thank you for an amazing Season 7. It was an incredible one, with a lot of tournaments and new faces - I for one had a ton of fun! We had 10 Streamers that hit the 7k mark on streamer board, so congrats!
The all-a-round champion was Mike_And_Chill. Straight dominating the boards with an Arena Master win as well as taking the Chatiator victory - not to mention an impressive 10k kills on the season!
Which gives us a new 10k Kills in a Season title: Attack of the Killer Pineapples!
Lets talk about Season 8!
Being I update the builds through the season, we don't have a lot of 'right out of the gate' changes to the build. But, there were a couple things that were added along with the standard changes.
New Arena Pass is up.
Numbers were tweaked a bit, based on completion stats of last couple seasons.
In-Game Drops
I've increased the amount of Champion Points that you get from the chests to 10. The idea is to allow you to use the Champion Points to also purchase gold packages, so you can unlock more things a bit quicker without having to use your cash monies.
Alts | Bot accounts
Ban system is now fully implemented. People that are abusing the fact that it's easy to create numerous Twitch accounts in an attempt to game Tournaments will be banned without warning.
Arena Master Bundles
Working towards a system that rewards streamer's monetarily through a partnership with Arena Master bundles. Arena Masters will get 30% of a revenue share on purchased bundles, testing this out this Season with the first bundles up for Mike_And_Chill. Sorry to say these are currently only available on Mobile.

What are you working on this Season though?!
- Bugs, polish, and performance.
- More Skin Variants! (3 incoming for Barry!)
- An Arena Master Level-Up Unlock System want to get more bosses, beasts, spells and things in the arena. But, I want to make them something you earn through streaming and unlock. This rewards those people that have been playing with uniqueness to their arenas. Will be working on this during the season.
- b] Bounty System Allows you to set in-game currency bounties on players during a game.
- Tournament Token System Allows You to purchase a tournament tokens within in-game currency, which then rewards players with in-game currency / items for participating and winning tournaments.
- Level up Frames.
